If you crash, you’re put back in the air immediately, a little higher and a little further back than where you met the earth. If you havent played Top Gun or want to try this simulation video game, download it now for free Published in 2010 by Paramount Digital Entertainment, Top Gun was an above-average movies title in its time. Did that ghost pick the best route, or can you do better? Making those decisions, then trying to thread the needle as you fly through islands and rocky peaks is what makes the expansion fun. You’re not judged on whether you beat the ghost’s score, but at the conclusion you can see its route, its time, and its score on the various segments. The challenge is complicated, too, by a “ghost fighter,” which chooses its own route. Choosing the optimal route is as important as actually flying it. The challenge is navigating the terrain: Do you break off into a canyon to the left to zoom as low as you can go? Hop the ridge? Decisions are always being made on the fly, based upon your knowledge of the terrain and what you can see ahead. There are absolutely no checkpoints or rings or flags to try to hit, unlike a game like Forza Horizon. Nevertheless, the whole challenge is strangely compelling. Throttle controls seemed to be inoperative, so you won’t be able to kill speed as you crest a ridge, dropping down and then hitting the afterburners. Flying as low as you can is the order of the day, but take too long and your points won’t be as high as a more direct route. The way the game scores you is by splitting the journey into 10 sections, then taking your average altitude and adding it to a time multiplier. Here’s the start of the low-altitude missions in Top Gun: Maverick.
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